See README for general informations. See USE for informations about using library in your software. _______________________________________________________________________ VETLib FAQs VETLib FAQs An HTML version of this document is available online at http://lnx.ewgate.net/vetlib/faqs.html Frequenlty Asked Questions -========================== _______________________________________________________________________________ |o | What should I download? | |_______________________________________________________________________________ | You should download the Full library archive, available as ZIP, TAR.GZ, and as installation package for windows (.MSI), unfortunatly this is an huge file, you may save bandwidth downloading single sub-archives.. which one depends on what your are going to do.. If you are going to develope an application based on VETLib components, you should download static binary (for your platform) and source code (for headers), but it's a good choice to download full SDK and Samples archives. If you are going to extend VETLib with a filter, a codec or any component, you should download (as always) static binaries for your system(s), full SDK archive and PSK archive (Package Starter Kit). Package Starter Kit includes also a great tool for Windows systems, all developers should use it for creating base class and probject files. | \_______________________________________________________________________________ _______________________________________________________________________________ |o | I just want to use DirectX / Video4Linux component to capture data | for my application, ..without reading manuals :P |_______________________________________________________________________________ | Easy, with a text pad open one of these components (or all): ./source/inputs/vetDirectXInput.h ./source/inputs/vetDirectXInput2.h ./source/inputs/vetVideo4Linux.h and their own test files: ./tests/test_vetDirectXInput.cpp ./tests/test_vetDirectXInput2.cpp ./tests/test_vetVideo4Linux.cpp but you are probably more interested in these simple "applications": ./tests/app_vetDirectXLamePlayer.cpp ./tests/app_vetVideo4LinuxPlayer.cpp check them out, code is often commented and quite simple, you may take a look to tests' project files for building your own (or just edit them): ./tests/mvc/ ./tests/bcb/ ./tests/Makefile for more information check ./USE. | \_______________________________________________________________________________ _______________________________________________________________________________ |o | I just want to use movie files related components to built a player, is | it possible? |_______________________________________________________________________________ | Yes, but there are some many open source players...... Anyway, related components are located in ./source/codecs/ folder, read headers and their tests (similar filename), your should take a look to: ./tests/app_vetLinuxMOVPlayer.cpp ./tests/app_vetLinuxMOVPlayerGTK.cpp ./tests/app_vetLinuxMPEGPlayer.cpp ./tests/app_vetLinuxMPEGPlayerGTK.cpp ./tests/app_vetLinuxXVIDPlayer.cpp | \_______________________________________________________________________________ _______________________________________________________________________________ |o | May I join the project? | |_______________________________________________________________________________ | Sure! You help is welcome, please first check ./TODO, then contact us. | \_______________________________________________________________________________ Contact -======= Questions, comments and tips to vetlib@ewgate.net, alessandro.polo@ewgate.net _________________________________________________________________________________________ Last file update: 19/01/2006 Updated FAQS: http://lnx.ewgate.net/vetlib/distr/FAQS